There’s a whole range of ways a remaster can be handled, from a ground-up rebuild to simply cranking up the resolution. Bethesda announced a remaster of their massively successful Skyrim at E3 this year, a game that has more mods for it than just about any game out there and has lived on for years thanks to those mods.
While Bethesda gave us some hints in the debut video of things we could expect – new ways of handling water, snow, and light, for example – marketing boss Pete Hines says there’s more to it than what we’ve seen.
“We haven’t gotten into the full ‘Here’s all the things we’re doing,’ but the basic idea is, in all the ways possible, we’re trying to improve it and make it as next gen and appropriate for these consoles as possible,” Hines told IGN. “Performance, effects, or whatever we can do to make the game look and feel better, we’re going to give it a go.”